flowchart-elk TB
subgraph Shield [<img src=/assets/act4/elites/spire-shield.webp class="h-10 object-contain inline" />]
direction LR
A(12 Damage. If Player has 1+ orb slot, 50/50 -1 Focus or -1 Strength. Else, -1 Strength.<img src=/assets/intents/attackDebuff.png class="h-10 object-contain" /><span class="text-xs">50%</span>)
B(Group 30 Block.<img src=/assets/intents/defend.png class="h-10 object-contain" />)
A2(12 Damage. If Player has 1+ orb slot, 50/50 -1 Focus or -1 Strength. Else, -1 Strength.<img src=/assets/intents/attackDebuff.png class="h-10 object-contain" />)
B2(Group 30 Block.<img src=/assets/intents/defend.png class="h-10 object-contain" /><span class="text-xs">50%</span>)
C(34 Damage. X Block. X = Damage Output.<img src=/assets/intents/attackDefend.png class="h-10 object-contain" />)
subgraph Loop
A==>B==>C
B2==>A2==>C
end
end
subgraph Spear [<img src=/assets/act4/elites/spire-spear.webp class="h-10 object-contain inline" />]
direction LR
A3(5 x 2 Damage. 2 Burns into discard.<img src=/assets/intents/attackDebuff.png class="h-10 object-contain" />)
A4(5 x 2 Damage. 2 Burns into discard.<img src=/assets/intents/attackDebuff.png class="h-10 object-contain" />)
A5(5 x 2 Damage. 2 Burns into discard.<img src=/assets/intents/attackDebuff.png class="h-10 object-contain" />)
B3(Group 2 Strength.<img src=/assets/intents/buff1.png class="h-10 object-contain" />)
B4(Group 2 Strength.<img src=/assets/intents/buff1.png class="h-10 object-contain" />)
C2(10 x 3 Damage.<img src=/assets/intents/7.png class="h-10 object-contain" />)
A3==>Loop2
subgraph Loop2 [Loop]
C2== 50% ==>A4==>B3
C2== 50% ==>B4==>A5
end
end